/**
* Base class for all stimuli.
*
* @author Alain Pitiot
* @version 2022.2.0
* @copyright (c) 2017-2020 Ilixa Ltd. (http://ilixa.com) (c) 2020-2022 Open Science Tools Ltd. (https://opensciencetools.org)
* @license Distributed under the terms of the MIT License
*/
import { PsychObject } from "../util/PsychObject.js";
import * as util from "../util/Util.js";
import { PsychoJS } from "./PsychoJS.js";
/**
* <p>MinimalStim is the base class for all stimuli.</p>
*
* @extends PsychObject
*/
export class MinimalStim extends PsychObject
{
/**
* @memberof module:core
* @param {Object} options
* @param {String} options.name - the name used when logging messages from this stimulus
* @param {module:core.Window} options.win - the associated Window
* @param {boolean} [options.autoDraw= false] - whether or not the stimulus should be automatically drawn on every frame flip
* @param {boolean} [options.autoLog= win.autoLog] - whether to log
*/
constructor({ name, win, autoDraw, autoLog } = {})
{
super(win._psychoJS, name);
// the PIXI representation of the stimulus:
this._pixi = undefined;
this._addAttribute(
"win",
win,
undefined,
);
this._addAttribute(
"autoDraw",
autoDraw,
false,
);
this._addAttribute(
"autoLog",
autoLog,
(typeof win !== "undefined" && win !== null) ? win.autoLog : false,
);
this._needUpdate = false;
this.status = PsychoJS.Status.NOT_STARTED;
}
/**
* Setter for the autoDraw attribute.
*
* @param {boolean} autoDraw - the new value
* @param {boolean} [log= false] - whether to log
*/
setAutoDraw(autoDraw, log = false)
{
this._setAttribute("autoDraw", autoDraw, log);
// autoDraw = true: add the stimulus to the draw list if it's not there already
if (this._autoDraw)
{
this.draw();
}
// autoDraw = false: remove the stimulus from the draw list (and from the root container if it's already there)
else
{
this.hide();
}
}
/**
* Draw this stimulus on the next frame draw.
*/
draw()
{
if (this.win)
{
const index = this._win._drawList.indexOf(this);
// if the stimulus is not already in the draw list:
if (index < 0)
{
// update the stimulus if need be before we add its PIXI representation to the window container:
this._updateIfNeeded();
if (typeof this._pixi === "undefined")
{
this.psychoJS.logger.warn("the Pixi.js representation of this stimulus is undefined.");
}
else
{
this._win.addPixiObject(this._pixi);
this.win._drawList.push(this);
}
}
else
{
// the stimulus is already in the list, if it needs to be updated, we remove it
// from the window container, update it, then put it back:
if (this._needUpdate && typeof this._pixi !== "undefined")
{
this._win.removePixiObject(this._pixi);
this._updateIfNeeded();
this._win.addPixiObject(this._pixi);
}
}
}
this.status = PsychoJS.Status.STARTED;
}
/**
* Hide this stimulus on the next frame draw.
*/
hide()
{
if (this._win)
{
const index = this._win._drawList.indexOf(this);
if (index >= 0)
{
this._win._drawList.splice(index, 1);
// if the stimulus has a pixi representation, remove it from the root container:
if (typeof this._pixi !== "undefined")
{
this._win.removePixiObject(this._pixi);
}
}
this.status = PsychoJS.Status.STOPPED;
}
}
/**
* Determine whether an object is inside this stimulus.
*
* @abstract
* @param {Object} object - the object
* @param {String} units - the stimulus units
*/
contains(object, units)
{
throw {
origin: "MinimalStim.contains",
context: `when determining whether stimulus: ${this._name} contains object: ${util.toString(object)}`,
error: "this method is abstract and should not be called.",
};
}
/**
* Release the PIXI representation, if there is one.
*
* @param {boolean} [log= false] - whether to log
*/
release(log = false)
{
this._setAttribute("autoDraw", false, log);
this.status = PsychoJS.Status.STOPPED;
if (typeof this._pixi !== "undefined")
{
this._pixi.destroy(true);
this._pixi = undefined;
}
}
/**
* Update the stimulus, if necessary.
*
* Note: this is an abstract function, which should not be called.
*
* @abstract
* @protected
*/
_updateIfNeeded()
{
throw {
origin: "MinimalStim._updateIfNeeded",
context: "when updating stimulus: " + this._name,
error: "this method is abstract and should not be called.",
};
}
}